Property | Type | Description | |
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_addInventoryItemQueue | ListCombiningTimedSaving |
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_moveInventoryItemQueue | ListCombiningTimedSaving |
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_tempItemCache | InventoryItemBase>.Dictionary | ||
m_AllowDelete | bool | ||
m_AssetService | IAssetService | ||
m_Database | IInventoryData | ||
m_LibraryService | ILibraryService | ||
m_UserAccountService | IUserAccountService |
Method | Description | |
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AddCacheItemAsync ( |
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AddItem ( |
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AddItemAsync ( |
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CreateUserInventory ( UUID principalID, bool createDefaultItems ) : bool | ||
CreateUserInventory ( UUID principalID, bool createDefaultItems, List |
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DeleteUserInformation ( string name, object param ) : object | ||
FinishedStartup ( ) : void | ||
FixInventory ( IScene scene, string cmd ) : void | ||
FolderExists ( UUID folderID ) : bool | ||
FolderItemExists ( UUID folderID, UUID itemID ) : bool | ||
GetActiveGestures ( UUID principalID ) : List |
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GetFolderItems ( UUID principalID, UUID folderID ) : List |
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GetInventorySkeleton ( UUID principalID ) : List |
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GetOSDItem ( UUID avatarID, UUID itemID ) : OSDArray | ||
GetRootFolders ( UUID principalID ) : List |
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GetUserFolderID ( UUID principalID, string folderName ) : List |
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GiveInventoryFolderAsync ( UUID recipientId, UUID senderId, UUID folderId, UUID recipientParentFolderId, GiveFolderParam success ) : void |
Give an entire inventory folder from one user to another. The entire contents (including all descendent folders) is given.
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GiveInventoryItemAsync ( UUID recipient, UUID senderId, UUID itemId, UUID recipientFolderId, bool doOwnerCheck, GiveItemParam success ) : void |
Give an inventory item from one user to another
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Initialize ( IConfigSource config, IRegistryCore registry ) : void | ||
InnerGiveInventoryItem ( UUID recipient, UUID senderId, |
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ItemExists ( UUID itemID ) : bool | ||
MoveItemsAsync ( UUID agentID, List |
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Start ( IConfigSource config, IRegistryCore registry ) : void |
Method | Description | |
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CreateFolder ( UUID principalID, UUID parentID, int type, string name ) : |
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GetSystemFolders ( UUID principalID ) : Universe.Framework.Services.ClassHelpers.Inventory.InventoryFolderBase[] | ||
VerifyRootFolders ( IScene scene, string cmd ) : void |
Method | Description | |
---|---|---|
AddFolder ( |
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AddItem ( |
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DeleteFolders ( UUID principalID, List |
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DeleteItems ( UUID principalID, List |
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ForcePurgeFolder ( |
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GetFolder ( |
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GetFolderByOwnerAndName ( UUID folderOwner, string folderName ) : |
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GetFolderContent ( UUID userID, UUID folderID ) : |
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GetFolderFolders ( UUID principalID, UUID folderID ) : List |
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GetFolderForType ( UUID principalID, InventoryType invType, FolderType type ) : |
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GetItem ( UUID userID, UUID inventoryID ) : |
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GetItemAssetID ( UUID userID, UUID inventoryID ) : UUID | ||
GetRootFolder ( UUID principalID ) : |
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MoveFolder ( |
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MoveItems ( UUID principalID, List |
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ParentIsLinkFolder ( UUID folderID ) : bool | ||
ParentIsTrash ( UUID folderID ) : bool | ||
PurgeFolder ( |
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UpdateAssetIDForItem ( UUID itemID, UUID assetID ) : bool | ||
UpdateFolder ( |
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UpdateItem ( |
public AddCacheItemAsync ( |
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item | ||
return | void |
public AddItem ( |
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item | ||
doParentFolderCheck | bool | |
return | bool |
public AddItemAsync ( |
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item | ||
success | Action |
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return | void |
protected CreateFolder ( UUID principalID, UUID parentID, int type, string name ) : |
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principalID | UUID | |
parentID | UUID | |
type | int | |
name | string | |
return |
public CreateUserInventory ( UUID principalID, bool createDefaultItems ) : bool | ||
principalID | UUID | |
createDefaultItems | bool | |
return | bool |
public CreateUserInventory ( UUID principalID, bool createDefaultItems, List |
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principalID | UUID | |
createDefaultItems | bool | |
defaultItems | List |
|
return | bool |
public DeleteUserInformation ( string name, object param ) : object | ||
name | string | |
param | object | |
return | object |
public FixInventory ( IScene scene, string cmd ) : void | ||
scene | IScene | |
cmd | string | |
return | void |
public FolderItemExists ( UUID folderID, UUID itemID ) : bool | ||
folderID | UUID | |
itemID | UUID | |
return | bool |
public GetActiveGestures ( UUID principalID ) : List |
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principalID | UUID | |
return | List |
public GetFolderItems ( UUID principalID, UUID folderID ) : List |
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principalID | UUID | |
folderID | UUID | |
return | List |
public GetInventorySkeleton ( UUID principalID ) : List |
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principalID | UUID | |
return | List |
public GetOSDItem ( UUID avatarID, UUID itemID ) : OSDArray | ||
avatarID | UUID | |
itemID | UUID | |
return | OSDArray |
public GetRootFolders ( UUID principalID ) : List |
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principalID | UUID | |
return | List |
protected GetSystemFolders ( UUID principalID ) : Universe.Framework.Services.ClassHelpers.Inventory.InventoryFolderBase[] | ||
principalID | UUID | |
return | Universe.Framework.Services.ClassHelpers.Inventory.InventoryFolderBase[] |
public GetUserFolderID ( UUID principalID, string folderName ) : List |
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principalID | UUID | |
folderName | string | |
return | List |
public GiveInventoryFolderAsync ( UUID recipientId, UUID senderId, UUID folderId, UUID recipientParentFolderId, GiveFolderParam success ) : void | ||
recipientId | UUID | |
senderId | UUID | ID of the sender of the item |
folderId | UUID | |
recipientParentFolderId | UUID | /// The id of the recipient folder in which the send folder should be placed. If UUID.Zero then the /// recipient folder is the root folder /// |
success | GiveFolderParam | |
return | void |
public GiveInventoryItemAsync ( UUID recipient, UUID senderId, UUID itemId, UUID recipientFolderId, bool doOwnerCheck, GiveItemParam success ) : void | ||
recipient | UUID | |
senderId | UUID | ID of the sender of the item |
itemId | UUID | |
recipientFolderId | UUID | /// The id of the folder in which the copy item should go. If UUID.Zero then the item is placed in the most /// appropriate default folder. /// |
doOwnerCheck | bool | This is for when the item is being given away publically, such as when it is posted on a group notice |
success | GiveItemParam | |
return | void |
public Initialize ( IConfigSource config, IRegistryCore registry ) : void | ||
config | IConfigSource | |
registry | IRegistryCore | |
return | void |
public InnerGiveInventoryItem ( UUID recipient, UUID senderId, |
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recipient | UUID | |
senderId | UUID | |
item | ||
recipientFolderId | UUID | |
doOwnerCheck | bool | |
checkTransferPermission | bool | |
return |
public MoveItemsAsync ( UUID agentID, List |
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agentID | UUID | |
items | List |
|
success | NoParam | |
return | void |
public Start ( IConfigSource config, IRegistryCore registry ) : void | ||
config | IConfigSource | |
registry | IRegistryCore | |
return | void |
protected VerifyRootFolders ( IScene scene, string cmd ) : void | ||
scene | IScene | |
cmd | string | |
return | void |
protected ListCombiningTimedSaving |
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return | ListCombiningTimedSaving |
protected ListCombiningTimedSaving |
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return | ListCombiningTimedSaving |
protected Dictionary |
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return | InventoryItemBase>.Dictionary |
protected ILibraryService m_LibraryService | ||
return | ILibraryService |