C# Class UnityEditor.ASUpdateWindow

ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
ASUpdateWindow ( ASMainWindow parentWin, Changeset changesets ) : System
DoGUI ( ) : bool
DoUpdate ( bool afterResolvingConflicts ) : bool
GetGUIDs ( ) : string[]
GetSelectedRevisionNumber ( ) : int
OnSelectionChange ( ) : void
Repaint ( ) : void
SetSelectedRevisionLine ( int selIndex ) : void
ShowConflictResolutions ( string conflicting ) : void
UpdateGUI ( ) : void

Private Methods

Method Description
ContextMenuClick ( object userData, string options, int selected ) : void
DoSelect ( int folderI, int fileI, int row ) : void
DoSelectionChange ( ) : void
DoShowDiff ( bool binary ) : bool
GetFirstSelected ( ) : string
HasFlag ( ChangeFlags flags, ChangeFlags flagToCheck ) : bool

Method Details

ASUpdateWindow() public method

public ASUpdateWindow ( ASMainWindow parentWin, Changeset changesets ) : System
parentWin ASMainWindow
changesets Changeset
return System

DoGUI() public method

public DoGUI ( ) : bool
return bool

DoUpdate() public method

public DoUpdate ( bool afterResolvingConflicts ) : bool
afterResolvingConflicts bool
return bool

GetGUIDs() public method

public GetGUIDs ( ) : string[]
return string[]

GetSelectedRevisionNumber() public method

public GetSelectedRevisionNumber ( ) : int
return int

OnSelectionChange() public method

public OnSelectionChange ( ) : void
return void

Repaint() public method

public Repaint ( ) : void
return void

SetSelectedRevisionLine() public method

public SetSelectedRevisionLine ( int selIndex ) : void
selIndex int
return void

ShowConflictResolutions() public method

public ShowConflictResolutions ( string conflicting ) : void
conflicting string
return void

UpdateGUI() public method

public UpdateGUI ( ) : void
return void