Method | Description | |
---|---|---|
GetMousePosition ( ) : Core.Graphics.Point | ||
GetState ( ) : ScummInputState | ||
HideVirtualKeyboard ( ) : void | ||
ResetKeys ( ) : void | ||
ShowVirtualKeyboard ( ) : void | ||
UpdateInput ( |
||
XnaInputManager ( Microsoft.Xna.Framework.Game game, Core gameDesc ) : Microsoft.Xna.Framework.Input |
Method | Description | |
---|---|---|
HardwareButtons_BackPressed ( object sender, BackRequestedEventArgs e ) : void | ||
HardwareButtons_CameraPressed ( object sender, Windows e ) : void | ||
UpdateMousePosition ( |
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XnaInputManager_KeyDown ( |
||
XnaInputManager_KeyUp ( |
public GetMousePosition ( ) : Core.Graphics.Point | ||
return | Core.Graphics.Point |
public UpdateInput ( |
||
keyboard | ||
return | void |
public XnaInputManager ( Microsoft.Xna.Framework.Game game, Core gameDesc ) : Microsoft.Xna.Framework.Input | ||
game | Microsoft.Xna.Framework.Game | |
gameDesc | Core | |
return | Microsoft.Xna.Framework.Input |