C# Class ManicDigger.ServerSelector

ファイルを表示 Open project: GlennMR/800Craft-Client

Public Properties

Property Type Description
Cookie string
LoginIp string
LoginPassword string
LoginPort string
LoginUser string
SelectedServer string
SinglePlayer string
c LoginClientMinecraft
items List

Public Methods

Method Description
CheckCreateDirs ( ) : void
CheckJarExists ( ) : bool
DrawServerList ( ) : void
LoadPassword ( ) : void
SearchServerList ( string Cont ) : void
ServerSelector ( ) : System
c_Progress ( object sender, ProgressEventArgs e ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
Button2_Click_3 ( object sender, EventArgs e ) : void
Button3_Click_1 ( object sender, EventArgs e ) : void
Button4_Click ( object sender, EventArgs e ) : void
GetAndExtractJar ( ) : void
GetMinecraftPasswordFilePath ( ) : string
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

ListBox1_SelectionChanged ( object sender, EventArgs e ) : void
RememberPassword ( string user, string password ) : void
SearchBox_TextChanged_2 ( object sender, EventArgs e ) : void
ServerSelector_Load ( object sender, EventArgs e ) : void
SetLoginData ( string url ) : void
checkBox1_CheckedChanged ( object sender, EventArgs e ) : void
textBox4_TextChanged ( object sender, EventArgs e ) : void

Method Details

CheckCreateDirs() public method

public CheckCreateDirs ( ) : void
return void

CheckJarExists() public method

public CheckJarExists ( ) : bool
return bool

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

DrawServerList() public method

public DrawServerList ( ) : void
return void

LoadPassword() public method

public LoadPassword ( ) : void
return void

SearchServerList() public method

public SearchServerList ( string Cont ) : void
Cont string
return void

ServerSelector() public method

public ServerSelector ( ) : System
return System

c_Progress() public method

public c_Progress ( object sender, ProgressEventArgs e ) : void
sender object
e ProgressEventArgs
return void

Property Details

Cookie public_oe property

public string Cookie
return string

LoginIp public_oe property

public string LoginIp
return string

LoginPassword public_oe property

public string LoginPassword
return string

LoginPort public_oe property

public string LoginPort
return string

LoginUser public_oe property

public string LoginUser
return string

SelectedServer public_oe property

public string SelectedServer
return string

SinglePlayer public_oe property

public string SinglePlayer
return string

c public_oe property

public LoginClientMinecraft,ManicDigger c
return LoginClientMinecraft

items public_oe property

public List items
return List