Method | Description | |
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LidgrenIdentifiedPlayer ( |
Creates a new local player instance
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LidgrenIdentifiedPlayer ( string uniqueId ) : System |
Creates a new remote player instance
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Method | Description | |
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SetIsHost ( ) : void |
public LidgrenIdentifiedPlayer ( |
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playerInput | The PlayerInput instance used by the Player | |
return | System |
public LidgrenIdentifiedPlayer ( string uniqueId ) : System | ||
uniqueId | string | The id of the remote player |
return | System |