C# Class Drought.Entity.Scout

Inheritance: MovableEntity
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Public Properties

Property Type Description
FULL_HEALTH int
RADIUS float
SPEED float
WATER_CAPACITY int
WATER_RADIUS int
WATER_SUCK_AMOUNT int

Public Methods

Method Description
Scout ( GameState gameState, LevelInfo levelInfo, ModelLoader modelLoader, Path path, int uid ) : Drought.Graphics
update ( ) : void

Method Details

Scout() public method

public Scout ( GameState gameState, LevelInfo levelInfo, ModelLoader modelLoader, Path path, int uid ) : Drought.Graphics
gameState Drought.State.GameState
levelInfo Drought.World.LevelInfo
modelLoader Drought.Graphics.ModelLoader
path Path
uid int
return Drought.Graphics

update() public method

public update ( ) : void
return void

Property Details

FULL_HEALTH public_oe static_oe property

public static int FULL_HEALTH
return int

RADIUS public_oe static_oe property

public static float RADIUS
return float

SPEED public_oe static_oe property

public static float SPEED
return float

WATER_CAPACITY public_oe static_oe property

public static int WATER_CAPACITY
return int

WATER_RADIUS public_oe static_oe property

public static int WATER_RADIUS
return int

WATER_SUCK_AMOUNT public_oe static_oe property

public static int WATER_SUCK_AMOUNT
return int