Property | Type | Description | |
---|---|---|---|
animationPumpInterval | float |
Property | Type | Description | |
---|---|---|---|
cur | ISpriteAnimatable | ||
head | ISpriteAnimatable | ||
pumpIsDone | bool | ||
pumpIsRunning | bool |
Method | Description | |
---|---|---|
Add ( ISpriteAnimatable s ) : void | ||
OnDestroy ( ) : void | ||
Remove ( ISpriteAnimatable s ) : void | ||
StartAnimationPump ( ) : void |
Starts the animation pump coroutine. Normally, there is no need to call this directly. Only use this if you have manually stopped the pump to pause all animations or something.
|
|
StopAnimationPump ( ) : void |
Stops the animation pump from running. Normally, there is no need to call this directly. Only use this if you want to pause all animations or something.
|
Method | Description | |
---|---|---|
AnimationPump ( ) : IEnumerator | ||
PumpStarter ( ) : IEnumerator |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
OnApplicationPause ( bool paused ) : void |
public static Add ( ISpriteAnimatable s ) : void | ||
s | ISpriteAnimatable | |
return | void |
protected static AnimationPump ( ) : IEnumerator | ||
return | IEnumerator |
public static Remove ( ISpriteAnimatable s ) : void | ||
s | ISpriteAnimatable | |
return | void |
public static float animationPumpInterval | ||
return | float |
protected static ISpriteAnimatable head | ||
return | ISpriteAnimatable |