Property | Type | Description | |
---|---|---|---|
abstractEvent | |||
canBePlayed | System.Boolean | ||
dueTime | long | ||
expiryTime | long | ||
folderNameNumbersStub | String | ||
folderNameOh | String | ||
folderNamePoint | String | ||
folderSecond | String | ||
folderSeconds | String | ||
folderZeroZero | String | ||
maxPermittedQueueLengthForMessage | int | ||
messageFolders | List |
||
messageName | String | ||
playEvenWhenSilenced | System.Boolean | ||
validationData | Object>.Dictionary |
Method | Description | |
---|---|---|
QueuedMessage ( |
||
QueuedMessage ( String messageName, List |
||
QueuedMessage ( String messageName, List |
||
QueuedMessage ( String messageName, List |
||
QueuedMessage ( String messageName, List |
||
QueuedMessage ( String message, int secondsDelay, |
||
QueuedMessage ( String message, int secondsDelay, |
||
isMessageStillValid ( String eventSubType, |
Method | Description | |
---|---|---|
getFolderNames ( int number, ZeroType zeroType ) : List |
||
getMessageFolders ( List |
||
getTimeMessageFolders ( System.TimeSpan timeSpan, System.Boolean includeSeconds ) : List |
public QueuedMessage ( |
||
abstractEvent | ||
return | System |
public QueuedMessage ( String messageName, List |
||
messageName | String | |
messageFragments | List |
|
alternateMessageFragments | List |
|
secondsDelay | int | |
abstractEvent | ||
return | System |
public QueuedMessage ( String messageName, List |
||
messageName | String | |
messageFragments | List |
|
alternateMessageFragments | List |
|
secondsDelay | int | |
abstractEvent | ||
validationData | Object>.Dictionary | |
return | System |
public QueuedMessage ( String messageName, List |
||
messageName | String | |
messageFragments | List |
|
secondsDelay | int | |
abstractEvent | ||
return | System |
public QueuedMessage ( String messageName, List |
||
messageName | String | |
messageFragments | List |
|
secondsDelay | int | |
abstractEvent | ||
validationData | Object>.Dictionary | |
return | System |
public QueuedMessage ( String message, int secondsDelay, |
||
message | String | |
secondsDelay | int | |
abstractEvent | ||
return | System |
public QueuedMessage ( String message, int secondsDelay, |
||
message | String | |
secondsDelay | int | |
abstractEvent | ||
validationData | Object>.Dictionary | |
return | System |
public isMessageStillValid ( String eventSubType, |
||
eventSubType | String | |
currentGameState | ||
return | System.Boolean |
public AbstractEvent,CrewChiefV3.Events abstractEvent | ||
return |
public static String folderNameNumbersStub | ||
return | String |
public int maxPermittedQueueLengthForMessage | ||
return | int |
public Boolean,System playEvenWhenSilenced | ||
return | System.Boolean |