Method | Description | |
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RolePlayerPositionChanged ( global::Microsoft.VisualStudio.Modeling e ) : void |
Called when the order of a roleplayer in a relationship changes
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Method | Description | |
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RolePlayerPositionChanged ( global::Microsoft.VisualStudio.Modeling e, bool repaintOnly ) : void |
public RolePlayerPositionChanged ( global::Microsoft.VisualStudio.Modeling e ) : void | ||
e | global::Microsoft.VisualStudio.Modeling | |
return | void |