C# Class flxSharp.flxSharp.FlxPoint

Stores a 2D floating point coordinate.
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Méthodes publiques

Méthode Description
FlxPoint ( float x, float y ) : System

Instantiate a new point object.

ToVector2 ( ) : Vector2

Create a Vector2 from this FlxPoint.

copyFrom ( FlxPoint point ) : FlxPoint

Helper function, just copies the values from the specified point.

copyFromFlash ( object flashPoint ) : FlxPoint

Helper function, just copies the values from the specified Flash point.

copyTo ( FlxPoint point ) : FlxPoint

Helper function, just copies the values to the specified point.

copyToflash ( object flashPoint ) : object

Helper function, just copies the values from this point to the specified Flash point.

make ( float x, float y ) : FlxPoint

Instantiate a new point object. The naming is very confusing... This method does not make or create a point (like the NEW keyword). Instead it only set's the X and Y value of the current instance and returnes this. So this is NOT a factory method.

Method Details

FlxPoint() public méthode

Instantiate a new point object.
public FlxPoint ( float x, float y ) : System
x float The X-coordinate of the point in space.
y float The Y-coordinate of the point in space.
Résultat System

ToVector2() public méthode

Create a Vector2 from this FlxPoint.
public ToVector2 ( ) : Vector2
Résultat Vector2

copyFrom() public méthode

Helper function, just copies the values from the specified point.
public copyFrom ( FlxPoint point ) : FlxPoint
point FlxPoint Any FlxPoint.
Résultat FlxPoint

copyFromFlash() public méthode

Helper function, just copies the values from the specified Flash point.
public copyFromFlash ( object flashPoint ) : FlxPoint
flashPoint object Point Any Point.
Résultat FlxPoint

copyTo() public méthode

Helper function, just copies the values to the specified point.
public copyTo ( FlxPoint point ) : FlxPoint
point FlxPoint Any FlxPoint.
Résultat FlxPoint

copyToflash() public méthode

Helper function, just copies the values from this point to the specified Flash point.
public copyToflash ( object flashPoint ) : object
flashPoint object Any Point.
Résultat object

make() public méthode

Instantiate a new point object. The naming is very confusing... This method does not make or create a point (like the NEW keyword). Instead it only set's the X and Y value of the current instance and returnes this. So this is NOT a factory method.
public make ( float x, float y ) : FlxPoint
x float The X-coordinate of the point in space.
y float The Y-coordinate of the point in space.
Résultat FlxPoint