Méthode | Description | |
---|---|---|
Disconnect ( ) : void | ||
Equals ( |
||
OnDisconnected ( ) : void | ||
Parse ( BinaryReader packet ) : void | ||
Player ( |
||
Send ( BinaryWriter packet ) : void | ||
SendTypeChange ( ) : void |
Méthode | Description | |
---|---|---|
OnChat ( BinaryReader packet ) : void | ||
OnCreateGame ( BinaryReader packet ) : void | ||
OnHandResult ( BinaryReader packet ) : void | ||
OnJoinGame ( BinaryReader packet ) : void | ||
OnKick ( BinaryReader packet ) : void | ||
OnPlayerInfo ( BinaryReader packet ) : void | ||
OnResponse ( BinaryReader packet ) : void | ||
OnTpResult ( BinaryReader packet ) : void | ||
OnUpdateDeck ( BinaryReader packet ) : void |
public Parse ( BinaryReader packet ) : void | ||
packet | BinaryReader | |
Résultat | void |
public Player ( |
||
game | ||
client | ||
Résultat | System.IO |