C# Class Visualizer.VisualizerGame

This is the main type for your game
Inheritance: Microsoft.Xna.Framework.Game
Afficher le fichier Open project: omanamos/kinect-nao Class Usage Examples

Protected Properties

Свойство Type Description
lines List

Méthodes publiques

Méthode Description
VisualizerGame ( ) : System
getLoc ( double v ) : Vector3

Méthodes protégées

Méthode Description
Draw ( GameTime gameTime ) : void
Initialize ( ) : void

Allows the game to perform any initialization it needs to before starting to run. This is where it can query for any required services and load any non-graphic related content. Calling base.Initialize will enumerate through any components and initialize them as well.

LoadContent ( ) : void
Update ( GameTime gameTime ) : void

Private Methods

Méthode Description
AddToCameraPosition ( Vector3 vectorToAdd ) : void
ProcessInput ( float amount ) : void
UpdateViewMatrix ( ) : void
addPoints ( List points ) : int
removePoints ( int pointsId ) : void

Method Details

Draw() protected méthode

protected Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Initialize() protected méthode

Allows the game to perform any initialization it needs to before starting to run. This is where it can query for any required services and load any non-graphic related content. Calling base.Initialize will enumerate through any components and initialize them as well.
protected Initialize ( ) : void
Résultat void

LoadContent() protected méthode

protected LoadContent ( ) : void
Résultat void

Update() protected méthode

protected Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

VisualizerGame() public méthode

public VisualizerGame ( ) : System
Résultat System

getLoc() public méthode

public getLoc ( double v ) : Vector3
v double
Résultat Vector3

Property Details

lines protected_oe property

protected List lines
Résultat List