Méthode | Description | |
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ExplosionParticleSystem ( |
Méthode | Description | |
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InitializeConstants ( ) : void |
give this particle system its behavior and properties.
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InitializeParticle ( |
public ExplosionParticleSystem ( |
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game | ||
howManyEffects | int | |
Résultat | System |
protected InitializeParticle ( |
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p | ||
where | Vector2 | |
Résultat | void |