Свойство | Type | Description | |
---|---|---|---|
ID | int | ||
NextID | int | ||
anchor | |||
byID | EmoteBubble>.Dictionary | ||
emote | int | ||
frame | int | ||
frameCounter | int | ||
lifeTime | int | ||
lifeTimeStart | int | ||
metadata | int |
Méthode | Description | |
---|---|---|
AssignNewID ( ) : int | ||
DeserializeNetAnchor ( int type, int meta ) : |
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DrawAll ( |
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EmoteBubble ( int emotion, |
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NewBubble ( int emoticon, |
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NewBubbleNPC ( |
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PickNPCEmote ( |
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SerializeNetAnchor ( |
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UpdateAll ( ) : void |
Méthode | Description | |
---|---|---|
Draw ( |
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GetPosition ( SpriteEffects &effect ) : Vector2 | ||
ProbeBiomes ( List |
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ProbeBosses ( List |
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ProbeCombat ( List |
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ProbeCritters ( List |
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ProbeDebuffs ( List |
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ProbeEmotions ( List |
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ProbeEvents ( List |
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ProbeExceptions ( List |
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ProbeItems ( List |
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ProbeTownNPCs ( List |
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ProbeWeather ( List |
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Update ( ) : void |
public static DeserializeNetAnchor ( int type, int meta ) : |
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type | int | |
meta | int | |
Résultat |
public static DrawAll ( |
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sb | ||
Résultat | void |
public EmoteBubble ( int emotion, |
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emotion | int | |
bubbleAnchor | ||
time | int | |
Résultat | Microsoft.Xna.Framework |
public static NewBubble ( int emoticon, |
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emoticon | int | |
bubbleAnchor | ||
time | int | |
Résultat | int |
public static NewBubbleNPC ( |
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bubbleAnchor | ||
time | int | |
other | ||
Résultat | int |
public PickNPCEmote ( |
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other | ||
Résultat | void |
public static SerializeNetAnchor ( |
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anch | ||
Résultat | int>.Tuple |
public WorldUIAnchor,Terraria.GameContent.UI anchor | ||
Résultat |