Свойство | Type | Description | |
---|---|---|---|
fortressState | EFortressStates | ||
hullLight | |||
hullPassengerSpawn | |||
klaxonSound | |||
maxLightIntensity | float | ||
myLaser | |||
numberOfTimesKlaxonShouldSound | int | ||
prisonAnim | |||
timeBeforeFirstDrop | float | ||
timeBetweenPrisonerDrops | float | ||
timePassengerSpawnFor | float |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
ClampLights ( ) : void | ||
Spawning ( ) : void |
Spawning is called repeatedly for a bit, before returning to Warning.
|
|
Start ( ) : void | ||
Update ( ) : void | ||
Warning ( ) : void |
Warning is called before Spawning.
|
Méthode | Description | |
---|---|---|
LaserOff ( ) : void | ||
LaserOn ( ) : void | ||
UpdateFortressStates ( ) : void |
State management for the prison fortress.
|
|
UpdateSpawnerLaserColour ( |
public SpawnPassengers,ProjectStorms hullPassengerSpawn | ||
Résultat |
public AudioClip,UnityEngine klaxonSound | ||
Résultat |
public int numberOfTimesKlaxonShouldSound | ||
Résultat | int |