Méthode | Description | |
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Deserialize ( |
Deserialize the given serialized content.
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Serialize ( |
Serialize the given object into a string.
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Méthode | Description | |
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GetStorageType ( |
Helper function that returns the type of object stored within the given member.
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public abstract Deserialize ( |
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storageType | /// The type of field/property that is storing this value. For example, /// an object field may be storing an int instance. In that case, /// storageType will be typeof(object), while value.GetType() will result /// in typeof(int). /// | |
serializedState | string | /// The serialized state of the object, created by calling /// Serialize(target). /// |
serializationOperator | ISerializationOperator | /// Contains implementations for common serialization operations, such as /// storing a UnityObject reference. /// |
Résultat | object |
protected static GetStorageType ( |
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member | ||
Résultat |
public abstract Serialize ( |
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storageType | /// The type of field/property that is storing this value. For example, /// an object field may be storing an int instance. In that case, /// storageType will be typeof(object), while value.GetType() will result /// in typeof(int). /// | |
value | object | The object to serialize. |
serializationOperator | ISerializationOperator | /// Contains implementations for common serialization operations, such as /// storing a UnityObject reference. /// |
Résultat | string |