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ProjectStorms
CamLookDirection
C# Class ProjectStorms.CamLookDirection
This script makes the airship camera rotate to look at an invisible target, regardless of the camera's actual position.
Inheritance:
UnityEngine.MonoBehaviour
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Open project: patferguson/Storms-Project
Public Properties
Property
Type
Description
optionalLookTarget
UnityEngine.GameObject
Public Methods
Method
Description
Awake
( ) :
void
DebugMe
( ) :
void
Update
( ) :
void
Method Details
Awake()
public
method
public
Awake
( ) :
void
return
void
DebugMe()
public
method
public
DebugMe
( ) :
void
return
void
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
optionalLookTarget
public_oe property
public
GameObject,UnityEngine
optionalLookTarget
return
UnityEngine.GameObject