Property | Type | Description | |
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_canvas |
Method | Description | |
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Clear ( Color color ) : void | ||
CreatePolygonRenderVx ( float xycoords ) : RenderVx | ||
CreateRenderVx ( |
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DoFilterBlurRecursive ( |
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DoFilterBlurStack ( |
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Draw ( |
we do NOT store vxs
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Draw ( |
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DrawArc ( float fromX, float fromY, float endX, float endY, float xaxisRotationAngleDec, float rx, float ry, SvgArcSize arcSize, SvgArcSweep arcSweep ) : void | ||
DrawBezierCurve ( float startX, float startY, float endX, float endY, float controlX1, float controlY1, float controlX2, float controlY2 ) : void | ||
DrawCircle ( float x, float y, double radius ) : void | ||
DrawEllipse ( double left, double bottom, double right, double top ) : void | ||
DrawImage ( |
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DrawImage ( |
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DrawRenderVx ( RenderVx renderVx ) : void | ||
DrawRoundRect ( double left, double bottom, double right, double top, double radius ) : void | ||
DrawRoundRect ( float x, float y, float w, float h, float rx, float ry ) : void | ||
DrawString ( string text, double x, double y ) : void | ||
Fill ( |
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Fill ( |
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FillCircle ( double x, double y, double radius ) : void | ||
FillCircle ( double x, double y, double radius, Color color ) : void | ||
FillEllipse ( double left, double bottom, double right, double top ) : void | ||
FillRectLBWH ( double left, double bottom, double width, double height ) : void | ||
FillRectangle ( double left, double bottom, double right, double top ) : void | ||
FillRectangle ( double left, double bottom, double right, double top, Color fillColor ) : void | ||
FillRenderVx ( |
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FillRenderVx ( RenderVx renderVx ) : void | ||
FillRoundRect ( Color color, float x, float y, float w, float h, float rx, float ry ) : void | ||
FillRoundRectangle ( double left, double bottom, double right, double top, double radius ) : void | ||
GLCanvasPainterBase ( |
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Line ( double x1, double y1, double x2, double y2 ) : void | ||
Line ( double x1, double y1, double x2, double y2, Color color ) : void | ||
PaintSeries ( |
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Rectangle ( double left, double bottom, double right, double top ) : void | ||
Rectangle ( double left, double bottom, double right, double top, Color color ) : void | ||
SetClipBox ( int x1, int y1, int x2, int y2 ) : void |
Method | Description | |
---|---|---|
FillRect ( float x, float y, float w, float h ) : void | ||
ReleaseVxs ( |
Method | Description | |
---|---|---|
ComputeArc ( double x0, double y0, double rx, double ry, double angle, bool largeArcFlag, bool sweepFlag, double x, double y ) : |
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ComputeArc2 ( double x0, double y0, double rx, double ry, double xAngleRad, bool largeArcFlag, bool sweepFlag, double x, double y, CenterFormArc &result ) : void | ||
CreateRectTessCoordsTriStrip ( float x, float y, float w, float h ) : float[] | ||
DegToRad ( double degree ) : double | ||
GetFreeVxs ( ) : |
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RadToDeg ( double degree ) : double | ||
SetCurrentTextureFont ( |
public CreatePolygonRenderVx ( float xycoords ) : RenderVx | ||
xycoords | float | |
return | RenderVx |
public CreateRenderVx ( |
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snap | ||
return | RenderVx |
public DoFilterBlurRecursive ( |
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area | ||
r | int | |
return | void |
public DoFilterBlurStack ( |
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area | ||
r | int | |
return | void |
public Draw ( |
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vxs | ||
return | void |
public Draw ( |
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snap | ||
return | void |
public DrawArc ( float fromX, float fromY, float endX, float endY, float xaxisRotationAngleDec, float rx, float ry, SvgArcSize arcSize, SvgArcSweep arcSweep ) : void | ||
fromX | float | |
fromY | float | |
endX | float | |
endY | float | |
xaxisRotationAngleDec | float | |
rx | float | |
ry | float | |
arcSize | SvgArcSize | |
arcSweep | SvgArcSweep | |
return | void |
public DrawBezierCurve ( float startX, float startY, float endX, float endY, float controlX1, float controlY1, float controlX2, float controlY2 ) : void | ||
startX | float | |
startY | float | |
endX | float | |
endY | float | |
controlX1 | float | |
controlY1 | float | |
controlX2 | float | |
controlY2 | float | |
return | void |
public DrawCircle ( float x, float y, double radius ) : void | ||
x | float | |
y | float | |
radius | double | |
return | void |
public DrawEllipse ( double left, double bottom, double right, double top ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
return | void |
public DrawImage ( |
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actualImage | ||
return | void |
public DrawImage ( |
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actualImage | ||
x | double | |
y | double | |
return | void |
public DrawRenderVx ( RenderVx renderVx ) : void | ||
renderVx | RenderVx | |
return | void |
public DrawRoundRect ( double left, double bottom, double right, double top, double radius ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
radius | double | |
return | void |
public DrawRoundRect ( float x, float y, float w, float h, float rx, float ry ) : void | ||
x | float | |
y | float | |
w | float | |
h | float | |
rx | float | |
ry | float | |
return | void |
public DrawString ( string text, double x, double y ) : void | ||
text | string | |
x | double | |
y | double | |
return | void |
public Fill ( |
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vxs | ||
return | void |
public Fill ( |
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snap | ||
return | void |
public FillCircle ( double x, double y, double radius ) : void | ||
x | double | |
y | double | |
radius | double | |
return | void |
public FillCircle ( double x, double y, double radius, Color color ) : void | ||
x | double | |
y | double | |
radius | double | |
color | Color | |
return | void |
public FillEllipse ( double left, double bottom, double right, double top ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
return | void |
protected FillRect ( float x, float y, float w, float h ) : void | ||
x | float | |
y | float | |
w | float | |
h | float | |
return | void |
public FillRectLBWH ( double left, double bottom, double width, double height ) : void | ||
left | double | |
bottom | double | |
width | double | |
height | double | |
return | void |
public FillRectangle ( double left, double bottom, double right, double top ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
return | void |
public FillRectangle ( double left, double bottom, double right, double top, Color fillColor ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
fillColor | Color | |
return | void |
public FillRenderVx ( |
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brush | ||
renderVx | RenderVx | |
return | void |
public FillRenderVx ( RenderVx renderVx ) : void | ||
renderVx | RenderVx | |
return | void |
public FillRoundRect ( Color color, float x, float y, float w, float h, float rx, float ry ) : void | ||
color | Color | |
x | float | |
y | float | |
w | float | |
h | float | |
rx | float | |
ry | float | |
return | void |
public FillRoundRectangle ( double left, double bottom, double right, double top, double radius ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
radius | double | |
return | void |
public GLCanvasPainterBase ( |
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canvas | ||
w | int | |
h | int | |
return | System |
public Line ( double x1, double y1, double x2, double y2 ) : void | ||
x1 | double | |
y1 | double | |
x2 | double | |
y2 | double | |
return | void |
public Line ( double x1, double y1, double x2, double y2, Color color ) : void | ||
x1 | double | |
y1 | double | |
x2 | double | |
y2 | double | |
color | Color | |
return | void |
public PaintSeries ( |
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vxs | ||
colors | Color | |
pathIndexs | int | |
numPath | int | |
return | void |
public Rectangle ( double left, double bottom, double right, double top ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
return | void |
public Rectangle ( double left, double bottom, double right, double top, Color color ) : void | ||
left | double | |
bottom | double | |
right | double | |
top | double | |
color | Color | |
return | void |
protected ReleaseVxs ( |
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vxs | ||
return | void |
public SetClipBox ( int x1, int y1, int x2, int y2 ) : void | ||
x1 | int | |
y1 | int | |
x2 | int | |
y2 | int | |
return | void |