Method | Description | |
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Draw ( |
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GetInnerRegion ( ) : |
Gets the rectangle between the menu options
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GetRegion ( MenuChoices choice, Microsoft.Xna.Framework.Graphics.Texture2D texture ) : |
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Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
MainMenu ( IControlScheme controlScheme, GraphicsDeviceManager graphics ) : System | ||
Update ( |
public Draw ( |
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gametime | ||
spriteBatch | ||
scale | Matrix | |
return | void |
public GetInnerRegion ( ) : |
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return |
public GetRegion ( MenuChoices choice, Microsoft.Xna.Framework.Graphics.Texture2D texture ) : |
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choice | MenuChoices | |
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
return |
public Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
return | void |
public MainMenu ( IControlScheme controlScheme, GraphicsDeviceManager graphics ) : System | ||
controlScheme | IControlScheme | |
graphics | GraphicsDeviceManager | |
return | System |
public Update ( |
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gametime | ||
states | GameStates | |
mainMenuLevel | Level | |
return | void |