C# Class FOnline.DialogManager

Inheritance: IDialogManager
Mostrar archivo Open project: wladimiiir/vault112

Public Methods

Method Description
RunDialog ( Critter player, Critter npc, bool ignore_distance ) : bool
RunDialog ( Critter player, Critter npc, uint dialog_pack, bool ignore_distance ) : bool
RunDialog ( Critter player, uint dialog_pack, ushort hx, ushort hy, bool ignore_distance ) : bool

Private Methods

Method Description
Global_RunDialogHex ( IntPtr player, uint dialog_pack, ushort hx, ushort hy, bool ignore_distance ) : bool
Global_RunDialogNpc ( IntPtr player, IntPtr npc, bool ignore_distance ) : bool
Global_RunDialogNpcDlgPack ( IntPtr player, IntPtr npc, uint dialog_pack, bool ignore_distance ) : bool

Method Details

RunDialog() public method

public RunDialog ( Critter player, Critter npc, bool ignore_distance ) : bool
player Critter
npc Critter
ignore_distance bool
return bool

RunDialog() public method

public RunDialog ( Critter player, Critter npc, uint dialog_pack, bool ignore_distance ) : bool
player Critter
npc Critter
dialog_pack uint
ignore_distance bool
return bool

RunDialog() public method

public RunDialog ( Critter player, uint dialog_pack, ushort hx, ushort hy, bool ignore_distance ) : bool
player Critter
dialog_pack uint
hx ushort
hy ushort
ignore_distance bool
return bool