C# Class Engine.Player

Mostrar archivo Open project: prsolucoes/evangel-playerio Class Usage Examples

Public Properties

Property Type Description
administrator Boolean
direction Int32
distance Int32
exp Int32
hp Int32
lastMovement DateTime
level Int32
loggedIn Boolean
map String
movementDelay Double
mp Int32
name string
npcId Int32
password String
posX Int32
posY Int32
posZ Int32
tweenVelocity Double
type String
username String

Public Methods

Method Description
Player ( ) : System

Method Details

Player() public method

public Player ( ) : System
return System

Property Details

administrator public_oe property

public Boolean administrator
return Boolean

direction public_oe property

public Int32 direction
return Int32

distance public_oe property

public Int32 distance
return Int32

exp public_oe property

public Int32 exp
return Int32

hp public_oe property

public Int32 hp
return Int32

lastMovement public_oe property

public DateTime lastMovement
return DateTime

level public_oe property

public Int32 level
return Int32

loggedIn public_oe property

public Boolean loggedIn
return Boolean

map public_oe property

public String map
return String

movementDelay public_oe property

public Double movementDelay
return Double

mp public_oe property

public Int32 mp
return Int32

name public_oe property

public string name
return string

npcId public_oe property

public Int32 npcId
return Int32

password public_oe property

public String password
return String

posX public_oe property

public Int32 posX
return Int32

posY public_oe property

public Int32 posY
return Int32

posZ public_oe property

public Int32 posZ
return Int32

tweenVelocity public_oe property

public Double tweenVelocity
return Double

type public_oe property

public String type
return String

username public_oe property

public String username
return String