Method | Description | |
---|---|---|
GameObject ( string tilesetName, int tilesetID, string name ) : VRageMath | ||
Inside ( IShape shape ) : bool | ||
Intersects ( IShape shape ) : bool |
public GameObject ( string tilesetName, int tilesetID, string name ) : VRageMath | ||
tilesetName | string | |
tilesetID | int | |
name | string | |
return | VRageMath |