Property | Type | Description | |
---|---|---|---|
calculSpeed | bool | ||
currentNavMeshAgent | |||
currentTarget | |||
fireRate | float | ||
nbFrame | int | ||
nextShoot | float | ||
previousPosition | |||
speedTarget | |||
startPosition |
Method | Description | |
---|---|---|
OnCollisionEnter ( |
||
Start ( ) : void | ||
Update ( ) : void | ||
canShoot ( ) : bool | ||
resetShoot ( ) : void |
public OnCollisionEnter ( |
||
collision | ||
return | void |
public NavMeshAgent,UnityEngine currentNavMeshAgent | ||
return |
public Transform,UnityEngine currentTarget | ||
return |
public Vector3,UnityEngine previousPosition | ||
return |