Method | Description | |
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NeuralThinker ( IEnumerable |
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SlotDistance ( int slot1, int slot2 ) : double | ||
TimeOnDiceRolled ( GameState gamestate ) : int | ||
TimeOnDoubleOffer ( GameState gamestate, |
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TimeOnRematchOffer ( ) : int | ||
TimeOnResignOffer ( GameState gamestate, |
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TimeOnStartingDiceRolled ( GameState gamestate ) : int | ||
TimeOnTurnChanged ( GameState gamestate, |
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TimedPlayOnRoll ( GameState gamestate, List |
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TimedPlayOnRoll ( GameState gamestate, Play play ) : |
Method | Description | |
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Compare ( Vector>.KeyValuePair |
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ToDoubleInput ( GameState gs, |
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ToMoveInput ( |
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ToTurnInput ( GameState gs, |
public NeuralThinker ( IEnumerable |
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moves | IEnumerable |
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doubles | IEnumerable |
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resigns | IEnumerable |
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turns | IEnumerable |
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return | System |
public SlotDistance ( int slot1, int slot2 ) : double | ||
slot1 | int | |
slot2 | int | |
return | double |
public TimeOnDiceRolled ( GameState gamestate ) : int | ||
gamestate | GameState | |
return | int |
public TimeOnDoubleOffer ( GameState gamestate, |
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gamestate | GameState | |
hint | ||
return | int |
public TimeOnResignOffer ( GameState gamestate, |
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gamestate | GameState | |
hint | ||
return | int |
public TimeOnStartingDiceRolled ( GameState gamestate ) : int | ||
gamestate | GameState | |
return | int |
public TimeOnTurnChanged ( GameState gamestate, |
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gamestate | GameState | |
doubleHint | ||
resignHint | ||
return | int |
public TimedPlayOnRoll ( GameState gamestate, List |
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gamestate | GameState | |
hints | List |
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undo_method | VenueUndoMethod | |
return |
public TimedPlayOnRoll ( GameState gamestate, Play play ) : |
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gamestate | GameState | |
play | Play | |
return |