Method | Description | |
---|---|---|
FindNode ( Component cmp ) : ComponentNode | ||
FindNode ( GameObject obj ) : GameObjectNode | ||
FlashNode ( NodeBase node ) : void | ||
SceneView ( ) : System | ||
SelectNode ( NodeBase node, bool select = true ) : bool | ||
SelectNodes ( IEnumerable |
Method | Description | |
---|---|---|
AppendNodesToData ( DataObject data, IEnumerable |
||
ApplyNodeFilter ( ) : void | ||
AssureMonoSelection ( ) : void | ||
CheckComponentsRemovable ( List |
||
ClearObjects ( ) : void | ||
CloneNodes ( IEnumerable |
||
CreateComponent ( TreeNodeAdv baseNode, Type cmpType ) : Component | ||
CreateGameObject ( TreeNodeAdv baseNode, string objName = null ) : GameObject | ||
DeleteNodes ( IEnumerable |
||
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
|
GetResourceOpenAction ( Component cmp ) : IEditorAction | ||
GetResourceOpenAction ( GameObject obj ) : IEditorAction | ||
GetResourceOpenAction ( TreeNodeAdv node ) : IEditorAction | ||
InitObjects ( ) : void | ||
InsertNodeSorted ( Node newNode, Node parentNode ) : void | ||
OnClosed ( EventArgs e ) : void | ||
OnShown ( EventArgs e ) : void | ||
OpenResource ( TreeNodeAdv node ) : bool | ||
RegisterNode ( Node node ) : void | ||
RegisterNodeTree ( Node node ) : void | ||
ScanComponent ( Component cmp ) : ComponentNode | ||
ScanGameObject ( GameObject obj, bool scanChildren ) : GameObjectNode | ||
ScanScene ( Scene scene ) : Node | ||
UnregisterNode ( Node node ) : void | ||
UnregisterNodeTree ( Node node ) : void | ||
UpdatePrefabLinkStatus ( bool checkFileChanged ) : void | ||
UpdateSceneLabel ( ) : void |
Method | Description | |
---|---|---|
CreateComponent ( Type type ) : void | ||
DragDropGetTargetNode ( ) : NodeBase | ||
DualityEditorApp_HighlightObject ( object sender, HighlightObjectEventArgs e ) : void | ||
DualityEditorApp_ObjectPropertyChanged ( object sender, ObjectPropertyChangedEventArgs e ) : void | ||
DualityEditorApp_ResourceCreated ( object sender, ResourceEventArgs e ) : void | ||
DualityEditorApp_ResourceDeleted ( object sender, ResourceEventArgs e ) : void | ||
DualityEditorApp_ResourceRenamed ( object sender, ResourceRenamedEventArgs e ) : void | ||
DualityEditorApp_SelectionChanged ( object sender, SelectionChangedEventArgs e ) : void | ||
GetSelNodesFlattened ( ) : List |
||
IHelpProvider ( Point localPos, bool &captured ) : HelpInfo | ||
IToolTipProvider ( TreeNodeAdv viewNode, Aga nodeControl ) : string | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
|
LoadUserData ( XElement node ) : void | ||
NodeIdFuncCoreObject ( TreeNodeAdv node ) : object | ||
SaveUserData ( XElement node ) : void | ||
Scene_ComponentAdded ( object sender, ComponentEventArgs e ) : void | ||
Scene_ComponentRemoving ( object sender, ComponentEventArgs e ) : void | ||
Scene_Entered ( object sender, EventArgs e ) : void | ||
Scene_GameObjectParentChanged ( object sender, GameObjectParentChangedEventArgs e ) : void | ||
Scene_GameObjectRegistered ( object sender, GameObjectEventArgs e ) : void | ||
Scene_GameObjectUnregistered ( object sender, GameObjectEventArgs e ) : void | ||
Scene_Leaving ( object sender, EventArgs e ) : void | ||
buttonCreateScene_Click ( object sender, EventArgs e ) : void | ||
buttonSaveScene_Click ( object sender, EventArgs e ) : void | ||
buttonShowComponents_CheckedChanged ( object sender, EventArgs e ) : void | ||
cloneToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
contextMenuNode_Closing ( object sender, ToolStripDropDownClosingEventArgs e ) : void | ||
contextMenuNode_Opening ( object sender, System.ComponentModel.CancelEventArgs e ) : void | ||
contextMenuNode_UpdateLockHideItem ( ) : void | ||
copyHereToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
customObjectActionItem_Click ( object sender, EventArgs e ) : void | ||
deleteToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
findComponentsToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
gameObjectToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
lockedToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
moveHereToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
newToolStripMenuItem_DropDownItemClicked ( object sender, ToolStripItemClickedEventArgs e ) : void | ||
nodeStateIcon_DrawIcon ( object sender, Aga e ) : void | ||
nodeTextBoxName_ChangesApplied ( object sender, EventArgs e ) : void | ||
nodeTextBoxName_DrawText ( object sender, Aga e ) : void | ||
nodeTextBoxName_EditorHided ( object sender, EventArgs e ) : void | ||
nodeTextBoxName_EditorShowing ( object sender, System.ComponentModel.CancelEventArgs e ) : void | ||
objectModel_IsNodeVisible ( object obj ) : bool | ||
objectView_DragDrop ( object sender, DragEventArgs e ) : void | ||
objectView_DragOver ( object sender, DragEventArgs e ) : void | ||
objectView_Enter ( object sender, EventArgs e ) : void | ||
objectView_ItemDrag ( object sender, ItemDragEventArgs e ) : void | ||
objectView_KeyDown ( object sender, KeyEventArgs e ) : void | ||
objectView_Leave ( object sender, EventArgs e ) : void | ||
objectView_MouseUp ( object sender, MouseEventArgs e ) : void | ||
objectView_NodeMouseDoubleClick ( object sender, TreeNodeAdvMouseEventArgs e ) : void | ||
objectView_SelectionChanged ( object sender, EventArgs e ) : void | ||
renameToolStripMenuItem_Click ( object sender, EventArgs e ) : void | ||
textBoxFilter_TextChanged ( object sender, EventArgs e ) : void | ||
timerFlashItem_Tick ( object sender, EventArgs e ) : void |
protected AppendNodesToData ( DataObject data, IEnumerable |
||
data | DataObject | |
nodes | IEnumerable |
|
guardRequiredComponents | bool | |
return | void |
protected CheckComponentsRemovable ( List |
||
cmpList | List |
|
ignoreGameObjList | List |
|
return | Component |
protected CloneNodes ( IEnumerable |
||
nodes | IEnumerable |
|
return | void |
protected CreateComponent ( TreeNodeAdv baseNode, Type cmpType ) : Component | ||
baseNode | TreeNodeAdv | |
cmpType | Type | |
return | Component |
protected CreateGameObject ( TreeNodeAdv baseNode, string objName = null ) : GameObject | ||
baseNode | TreeNodeAdv | |
objName | string | |
return | GameObject |
protected DeleteNodes ( IEnumerable |
||
nodes | IEnumerable |
|
return | void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public FindNode ( Component cmp ) : ComponentNode | ||
cmp | Component | |
return | ComponentNode |
public FindNode ( GameObject obj ) : GameObjectNode | ||
obj | GameObject | |
return | GameObjectNode |
protected GetResourceOpenAction ( Component cmp ) : IEditorAction | ||
cmp | Component | |
return | IEditorAction |
protected GetResourceOpenAction ( GameObject obj ) : IEditorAction | ||
obj | GameObject | |
return | IEditorAction |
protected GetResourceOpenAction ( TreeNodeAdv node ) : IEditorAction | ||
node | TreeNodeAdv | |
return | IEditorAction |
protected InsertNodeSorted ( Node newNode, Node parentNode ) : void | ||
newNode | Node | |
parentNode | Node | |
return | void |
protected OpenResource ( TreeNodeAdv node ) : bool | ||
node | TreeNodeAdv | |
return | bool |
protected RegisterNodeTree ( Node node ) : void | ||
node | Node | |
return | void |
protected ScanComponent ( Component cmp ) : ComponentNode | ||
cmp | Component | |
return | ComponentNode |
protected ScanGameObject ( GameObject obj, bool scanChildren ) : GameObjectNode | ||
obj | GameObject | |
scanChildren | bool | |
return | GameObjectNode |
public SelectNode ( NodeBase node, bool select = true ) : bool | ||
node | NodeBase | |
select | bool | |
return | bool |
public SelectNodes ( IEnumerable |
||
nodes | IEnumerable |
|
select | bool | |
return | void |
protected UnregisterNode ( Node node ) : void | ||
node | Node | |
return | void |
protected UnregisterNodeTree ( Node node ) : void | ||
node | Node | |
return | void |
protected UpdatePrefabLinkStatus ( bool checkFileChanged ) : void | ||
checkFileChanged | bool | |
return | void |