Method | Description | |
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Projectile ( |
Constructs a new projectile.
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Update ( |
Updates the projectile.
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public Projectile ( |
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explosionParticles | ||
explosionSmokeParticles | ||
projectileTrailParticles | ||
origin | ||
aTarget | ||
return | System |
public Update ( |
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gameTime | ||
return | bool |