Method | Description | |
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EdgeTrigger ( ) |
EdgeTrigger with initial value false
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EdgeTrigger ( bool initial ) |
EdgeTrigger with the given initial value
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GetFalling ( bool trigger ) : bool |
Returns true if there is a falling edge, does not update the internal state
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GetFallingUpdate ( bool trigger ) : bool |
Returns true if there is a falling edge and updates the internal state
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GetRising ( bool trigger ) : bool |
Returns true if there is a rising edge, does not update the internal state
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GetRisingUpdate ( bool trigger ) : bool |
Returns true if there is a rising edge and updates the internal state
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Update ( bool trigger ) : void |
Manually update the internal state
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public GetFalling ( bool trigger ) : bool | ||
trigger | bool | Current value of the edge triggered state |
return | bool |
public GetFallingUpdate ( bool trigger ) : bool | ||
trigger | bool | Current value of edge triggered state |
return | bool |
public GetRising ( bool trigger ) : bool | ||
trigger | bool | Current value of the edge triggered state |
return | bool |
public GetRisingUpdate ( bool trigger ) : bool | ||
trigger | bool | Current value of edge triggered state |
return | bool |
public Update ( bool trigger ) : void | ||
trigger | bool | Current value of the edge triggered state |
return | void |