C# Class BBGamelib.CCSequence

Inheritance: CCActionInterval
Datei anzeigen Open project: BigWoodGames/cocos2d-unity Class Usage Examples

Public Methods

Method Description
ActionWithArray ( CCActionFiniteTime actions ) : CCActionFiniteTime
ActionWithOneTwo ( CCActionFiniteTime one, CCActionFiniteTime two ) : CCActionFiniteTime
Actions ( CCActionFiniteTime action1 ) : CCActionFiniteTime
CCSequence ( CCActionFiniteTime one, CCActionFiniteTime two ) : UnityEngine
startWithTarget ( object aTarget ) : void
stop ( ) : void
update ( float t ) : void

Protected Methods

Method Description
copyImpl ( ) : CCAction
initWithAction ( CCActionFiniteTime one, CCActionFiniteTime two ) : void
reverseImpl ( ) : CCAction

Method Details

ActionWithArray() public static method

public static ActionWithArray ( CCActionFiniteTime actions ) : CCActionFiniteTime
actions CCActionFiniteTime
return CCActionFiniteTime

ActionWithOneTwo() public static method

public static ActionWithOneTwo ( CCActionFiniteTime one, CCActionFiniteTime two ) : CCActionFiniteTime
one CCActionFiniteTime
two CCActionFiniteTime
return CCActionFiniteTime

Actions() public static method

public static Actions ( CCActionFiniteTime action1 ) : CCActionFiniteTime
action1 CCActionFiniteTime
return CCActionFiniteTime

CCSequence() public method

public CCSequence ( CCActionFiniteTime one, CCActionFiniteTime two ) : UnityEngine
one CCActionFiniteTime
two CCActionFiniteTime
return UnityEngine

copyImpl() protected method

protected copyImpl ( ) : CCAction
return CCAction

initWithAction() protected method

protected initWithAction ( CCActionFiniteTime one, CCActionFiniteTime two ) : void
one CCActionFiniteTime
two CCActionFiniteTime
return void

reverseImpl() protected method

protected reverseImpl ( ) : CCAction
return CCAction

startWithTarget() public method

public startWithTarget ( object aTarget ) : void
aTarget object
return void

stop() public method

public stop ( ) : void
return void

update() public method

public update ( float t ) : void
t float
return void