Method |
Description |
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AddEnemy ( ) : void |
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AddGain ( ) : void |
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Awake ( ) : void |
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BattleFinished ( ) : IEnumerator |
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BattleLost ( ) : IEnumerator |
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BattleVictory ( ) : void |
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CallStart ( ) : void |
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DropInteract ( ChoiceContent, drop ) : bool |
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GetEnemySpotPosition ( int index, int advantage ) : Vector3 |
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GetPartySpotPosition ( int index, int advantage ) : Vector3 |
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Interact ( ) : bool |
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OnApplicationQuit ( ) : void |
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OnDrawGizmos ( ) : void |
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OnDrawGizmosSelected ( ) : void |
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OnMouseUp ( ) : void |
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OnTriggerEnter ( Collider other ) : void |
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OnTriggerExit ( Collider other ) : void |
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RemoveEnemy ( int index ) : void |
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RemoveGain ( int index ) : void |
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ResetCameraPosition ( Transform cam ) : void |
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SetBaseCameraPosition ( Transform cam ) : void |
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SetEnemyTeam ( int id ) : void |
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SetMessageTime ( ) : void |
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Start ( ) : void |
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StartBattle ( ) : IEnumerator |
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TouchInteract ( ) : void |
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Update ( ) : void |
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