C# Class Unity.ReferenceRewriter.RewriteContext

Show file Open project: Unity-Technologies/ReferenceRewriter Class Usage Examples

Public Methods

Method Description
For ( string targetModule, DebugSymbolFormat symbolFormat, string supportModule, string supportModulePartialNamespace, string frameworkPaths, string projectLockFile, string additionalReferences, string platformPath, ICollection strongNamedReferences, ICollection winmdReferences, IDictionary alt, IDictionary ignore ) : RewriteContext
Save ( string targetModule ) : void

Private Methods

Method Description
CheckFrameworkPath ( string frameworkPath ) : void
CheckFrameworkPaths ( string frameworkPaths ) : void
TargetModuleParameters ( string targetModule, DebugSymbolFormat symbolFormat, IAssemblyResolver resolver ) : ReaderParameters

Method Details

For() public static method

public static For ( string targetModule, DebugSymbolFormat symbolFormat, string supportModule, string supportModulePartialNamespace, string frameworkPaths, string projectLockFile, string additionalReferences, string platformPath, ICollection strongNamedReferences, ICollection winmdReferences, IDictionary alt, IDictionary ignore ) : RewriteContext
targetModule string
symbolFormat DebugSymbolFormat
supportModule string
supportModulePartialNamespace string
frameworkPaths string
projectLockFile string
additionalReferences string
platformPath string
strongNamedReferences ICollection
winmdReferences ICollection
alt IDictionary
ignore IDictionary
return RewriteContext

Save() public method

public Save ( string targetModule ) : void
targetModule string
return void