C# Class Unity.PackageManager.Service

Inheritance: Task
Show file Open project: CarlosHBC/UnityDecompiled

Protected Properties

Property Type Description
tasks Queue

Public Methods

Method Description
Cancel ( ) : void
Cancel ( bool enableResume ) : void
CleanupArtifacts ( ) : void
Run ( ) : void

Protected Methods

Method Description
HookupChildTask ( Task task ) : void
HookupChildTask ( Task task, string name ) : void
Service ( ) : System
Service ( System.Guid id ) : System
TaskFinishing ( bool success ) : void
TaskRunning ( ) : bool
TaskUpdateProgress ( Task task, float progress ) : void

Method Details

Cancel() public method

public Cancel ( ) : void
return void

Cancel() public method

public Cancel ( bool enableResume ) : void
enableResume bool
return void

CleanupArtifacts() public method

public CleanupArtifacts ( ) : void
return void

HookupChildTask() protected method

protected HookupChildTask ( Task task ) : void
task Task
return void

HookupChildTask() protected method

protected HookupChildTask ( Task task, string name ) : void
task Task
name string
return void

Run() public method

public Run ( ) : void
return void

Service() protected method

protected Service ( ) : System
return System

Service() protected method

protected Service ( System.Guid id ) : System
id System.Guid
return System

TaskFinishing() protected method

protected TaskFinishing ( bool success ) : void
success bool
return void

TaskRunning() protected method

protected TaskRunning ( ) : bool
return bool

TaskUpdateProgress() protected method

protected TaskUpdateProgress ( Task task, float progress ) : void
task Task
progress float
return void

Property Details

tasks protected property

protected Queue tasks
return Queue