C# Class TuneBlaster_.ColouredParticle

specialization of ParticleSystem which creates a fiery explosion.combined with ExplosionSmokeParticleSystem for best effect.
Inheritance: ParticleSystem
Show file Open project: kiniry-teaching/UCD Class Usage Examples

Public Methods

Method Description
ColouredParticle ( Engine game, int howManyEffects, int Colour ) : System

Protected Methods

Method Description
InitializeConstants ( ) : void

give this particle system its behavior and properties.

InitializeParticle ( Particle p, Vector2 where ) : void

Private Methods

Method Description
LoadGraphicsContent ( SpriteBatch SpriteBatch, object texture ) : void

Method Details

ColouredParticle() public method

public ColouredParticle ( Engine game, int howManyEffects, int Colour ) : System
game Engine
howManyEffects int
Colour int
return System

InitializeConstants() protected method

give this particle system its behavior and properties.
protected InitializeConstants ( ) : void
return void

InitializeParticle() protected method

protected InitializeParticle ( Particle p, Vector2 where ) : void
p Particle
where Vector2
return void