C# Class GameEntities.GunType

Defines the Gun entity type.
Inheritance: WeaponType
Show file Open project: DarrenHassan/GDM4242-GroupD Class Usage Examples

Private Properties

Property Type Description

Public Methods

Method Description
GunType ( ) : System

Protected Methods

Method Description
OnChangeReferencesToObject ( object obj, object newValue ) : void
OnIsExistsReferenceToObject ( object obj ) : bool
OnLoad ( TextBlock block ) : bool
OnPreloadResources ( ) : void
OnSave ( TextBlock block ) : bool

Method Details

GunType() public method

public GunType ( ) : System
return System

OnChangeReferencesToObject() protected method

protected OnChangeReferencesToObject ( object obj, object newValue ) : void
obj object
newValue object
return void

OnIsExistsReferenceToObject() protected method

protected OnIsExistsReferenceToObject ( object obj ) : bool
obj object
return bool

OnLoad() protected method

protected OnLoad ( TextBlock block ) : bool
block TextBlock
return bool

OnPreloadResources() protected method

protected OnPreloadResources ( ) : void
return void

OnSave() protected method

protected OnSave ( TextBlock block ) : bool
block TextBlock
return bool