Method | Description | |
---|---|---|
BeginReceive ( byte buffer, int offset, int size, ReceiveDataCallback callback ) : void | ||
BeginReceiveEncrypted ( byte buffer, int offset, int size, ReceiveDataCallback callback ) : void | ||
BeginSend ( byte buffer, int offset, int size, TransportCallback callback ) : void | ||
BeginSendEncrypted ( byte buffer, int offset, int size, TransportCallback callback ) : void | ||
Connect ( TransportCallback callback ) : void | ||
Disconnect ( ) : void | ||
Disconnect ( |
||
OverlayTransport ( Node node ) : System | ||
OverlayTransport ( Node node, string connectionId ) : System | ||
Receive ( byte buffer ) : void | ||
Receive ( byte buffer, int offset, int size ) : void | ||
ReceiveEncrypted ( byte buffer, int offset, int size ) : void | ||
Send ( byte buffer ) : void | ||
Send ( byte buffer, int offset, int size ) : void | ||
SendEncrypted ( byte buffer, int offset, int size ) : void |
Method | Description | |
---|---|---|
ConnectionAccepted ( ) : void |
public BeginReceive ( byte buffer, int offset, int size, ReceiveDataCallback callback ) : void | ||
buffer | byte | |
offset | int | |
size | int | |
callback | ReceiveDataCallback | |
return | void |
public BeginReceiveEncrypted ( byte buffer, int offset, int size, ReceiveDataCallback callback ) : void | ||
buffer | byte | |
offset | int | |
size | int | |
callback | ReceiveDataCallback | |
return | void |
public BeginSend ( byte buffer, int offset, int size, TransportCallback callback ) : void | ||
buffer | byte | |
offset | int | |
size | int | |
callback | TransportCallback | |
return | void |
public BeginSendEncrypted ( byte buffer, int offset, int size, TransportCallback callback ) : void | ||
buffer | byte | |
offset | int | |
size | int | |
callback | TransportCallback | |
return | void |
public Connect ( TransportCallback callback ) : void | ||
callback | TransportCallback | |
return | void |
public Disconnect ( |
||
ex | ||
return | void |
public OverlayTransport ( Node node ) : System | ||
node | Node | |
return | System |
public OverlayTransport ( Node node, string connectionId ) : System | ||
node | Node | |
connectionId | string | |
return | System |
public Receive ( byte buffer, int offset, int size ) : void | ||
buffer | byte | |
offset | int | |
size | int | |
return | void |
public ReceiveEncrypted ( byte buffer, int offset, int size ) : void | ||
buffer | byte | |
offset | int | |
size | int | |
return | void |
public Send ( byte buffer, int offset, int size ) : void | ||
buffer | byte | |
offset | int | |
size | int | |
return | void |
public SendEncrypted ( byte buffer, int offset, int size ) : void | ||
buffer | byte | |
offset | int | |
size | int | |
return | void |