Property | Type | Description | |
---|---|---|---|
V8_DEFAULT_PAGE_SIZE |
Property | Type | Description | |
---|---|---|---|
ClearTempData | void | ||
Deflate | bool | ||
DirSize | long | ||
GetData | void | ||
Inflate | bool | ||
IntToHexString | String | ||
IsV8File | bool | ||
IsV8File | bool | ||
LoadFile | void | ||
LoadFileFromFolder | void | ||
Pack | void | ||
ReadBlockData | void | ||
SaveBlockDataToBuffer | void | ||
SaveBlockDataToBuffer | void | ||
SaveBlockDataToBuffer | void | ||
SaveFile | void | ||
SaveFileToFolder | bool | ||
V8File | System | ||
V8File | System | ||
V8File | System | ||
V8File | System | ||
_httoi | |||
_intTo_BytesChar | byte[] | ||
_inttobytes | byte[] |
Method | Description | |
---|---|---|
Build ( string dirName, string filename, int level, bool enableNewCode = true ) : void |
Упаковка файла из файловой структуры с подробной детализацией детализацией
|
|
ByteToHexChar ( byte b ) : char | ||
Deflate ( string in_filename, string out_filename, bool enableNewCode = true ) : void |
Сжатие произвольных файлов
|
|
Dispose ( ) : void | ||
Inflate ( string in_filename, string out_filename, bool enableNewCode = true ) : void |
Распаковка произвольных файлов
|
|
PackFromFolder ( string dirname, string outFileName, bool enableNewCode = true ) : void |
Упаковка файла из файловой структуры с минимальной детализацией
|
|
Parse ( string filename, string dirname, int level, bool enableNewCode = true ) : void |
Распаковка файла в файловую структуру с подробной детализацией детализацией
|
|
UnpackToFolder ( string filenameIn, string dirName, string UnpackElemWithName = null, bool printProgress = false, bool enableNewCode = true ) : void |
Распаковка файла в файловую структуру с минимальной детализацией
|
|
V8File ( ) : System | ||
V8File ( V8File ParentV8File ) : System |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Method | Description | |
---|---|---|
ClearTempData ( ) : void | ||
Deflate ( System.IO.MemoryTributary pDataStream, System.IO.MemoryTributary &outBufStream ) : bool | ||
DirSize ( |
||
GetData ( System.IO.MemoryTributary &dataStream ) : void | ||
Inflate ( System.IO.MemoryTributary compressedMemoryStream, System.IO.MemoryTributary &outBufStream ) : bool | ||
IntToHexString ( int n, int len ) : String | ||
IsV8File ( |
||
IsV8File ( System.IO.MemoryTributary inputFileStream ) : bool | ||
LoadFile ( |
||
LoadFileFromFolder ( string dirname, bool enableNewCode = true ) : void | ||
Pack ( bool enableNewCode = true ) : void | ||
ReadBlockData ( |
||
SaveBlockDataToBuffer ( |
||
SaveBlockDataToBuffer ( |
||
SaveBlockDataToBuffer ( byte &DataBuffer, |
||
SaveFile ( string filename, bool enableNewCode = true ) : void | ||
SaveFileToFolder ( string dirName, |
||
V8File ( |
||
V8File ( System.IO.MemoryTributary pFileDataStream, int InflateSize, bool boolInflate = true, Mode OperationMode = Mode.Optimal ) : System | ||
V8File ( V8File ParentV8File, |
||
V8File ( V8File ParentV8File, System.IO.MemoryTributary pFileDataStream, int InflateSize, bool boolInflate = true, Mode OperationMode = Mode.Optimal ) : System | ||
_httoi ( byte value ) : |
||
_intTo_BytesChar ( |
||
_inttobytes ( |
public Build ( string dirName, string filename, int level, bool enableNewCode = true ) : void | ||
dirName | string | |
filename | string | |
level | int | |
enableNewCode | bool | |
return | void |
public static ByteToHexChar ( byte b ) : char | ||
b | byte | |
return | char |
public Deflate ( string in_filename, string out_filename, bool enableNewCode = true ) : void | ||
in_filename | string | |
out_filename | string | |
enableNewCode | bool | |
return | void |
public Inflate ( string in_filename, string out_filename, bool enableNewCode = true ) : void | ||
in_filename | string | |
out_filename | string | |
enableNewCode | bool | |
return | void |
public PackFromFolder ( string dirname, string outFileName, bool enableNewCode = true ) : void | ||
dirname | string | |
outFileName | string | |
enableNewCode | bool | |
return | void |
public Parse ( string filename, string dirname, int level, bool enableNewCode = true ) : void | ||
filename | string | |
dirname | string | |
level | int | |
enableNewCode | bool | |
return | void |
public UnpackToFolder ( string filenameIn, string dirName, string UnpackElemWithName = null, bool printProgress = false, bool enableNewCode = true ) : void | ||
filenameIn | string | |
dirName | string | |
UnpackElemWithName | string | |
printProgress | bool | |
enableNewCode | bool | |
return | void |
public V8File ( V8File ParentV8File ) : System | ||
ParentV8File | V8File | |
return | System |