C# Class BulletCSharp.btSoftBodyTriangleCallback

Inheritance: IDisposable
Show file Open project: sanglin307/BulletUnity3D Class Usage Examples

Protected Properties

Property Type Description
swigCMemOwn bool

Public Methods

Method Description
Dispose ( ) : void
btSoftBodyTriangleCallback ( SWIGTYPE_p_btDispatcher dispatcher, SWIGTYPE_p_btCollisionObjectWrapper body0Wrap, SWIGTYPE_p_btCollisionObjectWrapper body1Wrap, bool isSwapped ) : System
clearCache ( ) : void
getAabbMax ( ) : SWIGTYPE_p_btVector3
getAabbMin ( ) : SWIGTYPE_p_btVector3
processTriangle ( SWIGTYPE_p_btVector3 triangle, int partId, int triangleIndex ) : void
setTimeStepAndCounters ( float collisionMarginTriangle, SWIGTYPE_p_btCollisionObjectWrapper triObjWrap, SWIGTYPE_p_btDispatcherInfo dispatchInfo, SWIGTYPE_p_btManifoldResult resultOut ) : void

Private Methods

Method Description
btSoftBodyTriangleCallback ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btSoftBodyTriangleCallback obj ) : HandleRef

Method Details

Dispose() public method

public Dispose ( ) : void
return void

btSoftBodyTriangleCallback() public method

public btSoftBodyTriangleCallback ( SWIGTYPE_p_btDispatcher dispatcher, SWIGTYPE_p_btCollisionObjectWrapper body0Wrap, SWIGTYPE_p_btCollisionObjectWrapper body1Wrap, bool isSwapped ) : System
dispatcher SWIGTYPE_p_btDispatcher
body0Wrap SWIGTYPE_p_btCollisionObjectWrapper
body1Wrap SWIGTYPE_p_btCollisionObjectWrapper
isSwapped bool
return System

clearCache() public method

public clearCache ( ) : void
return void

getAabbMax() public method

public getAabbMax ( ) : SWIGTYPE_p_btVector3
return SWIGTYPE_p_btVector3

getAabbMin() public method

public getAabbMin ( ) : SWIGTYPE_p_btVector3
return SWIGTYPE_p_btVector3

processTriangle() public method

public processTriangle ( SWIGTYPE_p_btVector3 triangle, int partId, int triangleIndex ) : void
triangle SWIGTYPE_p_btVector3
partId int
triangleIndex int
return void

setTimeStepAndCounters() public method

public setTimeStepAndCounters ( float collisionMarginTriangle, SWIGTYPE_p_btCollisionObjectWrapper triObjWrap, SWIGTYPE_p_btDispatcherInfo dispatchInfo, SWIGTYPE_p_btManifoldResult resultOut ) : void
collisionMarginTriangle float
triObjWrap SWIGTYPE_p_btCollisionObjectWrapper
dispatchInfo SWIGTYPE_p_btDispatcherInfo
resultOut SWIGTYPE_p_btManifoldResult
return void

Property Details

swigCMemOwn protected property

protected bool swigCMemOwn
return bool