C# Class ACR_Wealth.CountWealth

Show file Open project: ALandFarAway/ALFA-Base-Resources

Public Methods

Method Description
GetEffectiveLevel ( CLRScriptBase script, uint Character ) : int
GetTotalValueOfKit ( CLRScriptBase script, uint Character ) : int
GetWealthMultiplierFloat ( CLRScriptBase script, uint Character ) : float
GetWealthMultiplierInt ( CLRScriptBase script, uint Character, bool CombatDrop ) : int
TrackDroppedItem ( CLRScriptBase script, uint Character, uint Item ) : void
TrackPersistentChestValues ( CLRScriptBase script, uint Character, uint Chest, int CountedLoot ) : void
WealthToMultiplier ( int lootValue, int level, bool combatDrop ) : int

Method Details

GetEffectiveLevel() public static method

public static GetEffectiveLevel ( CLRScriptBase script, uint Character ) : int
script CLRScriptFramework.CLRScriptBase
Character uint
return int

GetTotalValueOfKit() public static method

public static GetTotalValueOfKit ( CLRScriptBase script, uint Character ) : int
script CLRScriptFramework.CLRScriptBase
Character uint
return int

GetWealthMultiplierFloat() public static method

public static GetWealthMultiplierFloat ( CLRScriptBase script, uint Character ) : float
script CLRScriptFramework.CLRScriptBase
Character uint
return float

GetWealthMultiplierInt() public static method

public static GetWealthMultiplierInt ( CLRScriptBase script, uint Character, bool CombatDrop ) : int
script CLRScriptFramework.CLRScriptBase
Character uint
CombatDrop bool
return int

TrackDroppedItem() public static method

public static TrackDroppedItem ( CLRScriptBase script, uint Character, uint Item ) : void
script CLRScriptFramework.CLRScriptBase
Character uint
Item uint
return void

TrackPersistentChestValues() public static method

public static TrackPersistentChestValues ( CLRScriptBase script, uint Character, uint Chest, int CountedLoot ) : void
script CLRScriptFramework.CLRScriptBase
Character uint
Chest uint
CountedLoot int
return void

WealthToMultiplier() public static method

public static WealthToMultiplier ( int lootValue, int level, bool combatDrop ) : int
lootValue int
level int
combatDrop bool
return int